P.EYE LABS
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P.eye Labs

WORLDS YOU
CAN STEP
INTO.

Immersive experience engineering — from idea to reality, faster than anyone.

Who we are

BUILT IN
MONACO.
SHIPPED
WORLD­WIDE.

P.eye Labs is a Monaco-born creative engineering studio.

We work at the intersection of immersive worlds, cinematic production, and intelligent systems — building experiences that live in physical spaces, digital platforms, and the gap between them.

Bootstrapped and profitable from year one. Showcase quality, startup speed.
3M+
Total audience reached across delivered immersive projects
10+
Immersive projects delivered across culture, luxury, and live events
40–60%
Faster delivery vs incumbents via shared art+code pipeline
From national pavilions at world expos to cinematic universes in Unreal Engine 5 — from AI characters to institutional event architecture. We build the impossible, fast.
Immersive Worlds Cinematic Production Retail & Commerce Gaming & Playable Worlds Sovereign AI Characters UE5 · Unity · Three.js · WebGL
EXPO 2025 · OSAKA · DELIVERED
MONACO
Proof 01 — Immersive World

A PAVILION THAT TRAVELED TO 525,000 PEOPLE WHO NEVER LEFT HOME.

For EXPO 2025 Osaka, P.eye Labs built two immersive experiences for the Monaco Pavilion — one installed inside the physical pavilion in Japan, one accessible to the world via WebGL.

On-site: VR binoculars transporting visitors into gaussian splat captures of 12 Monaco locations. Online: a full 3D pavilion guided by Leeloo — a custom AI character. Delivered in 4 months.
1.5M ON-SITE EXPOSURE 525K ONLINE USERS 6 MONTHS LIVE
Unity · WebGL · Three.js AI Guide Character Gaussian Splat Capture QR Campaign
Proof 02 — Persistent Digital Worlds · UE5

"THE AWAKENING" — A LIVING DIGITAL UNIVERSE, BUILT FOR AN ARTIST'S BRAND.

S2S commissioned P.eye Labs to design and build a persistent digital world — their community hub and the visual backbone for live shows. VJ-ready environments, modular visuals, transitions, and a cinematic trailer introducing the universe.

Built in Unreal Engine 5.6. Full pipeline: environments, MetaHuman character, VFX, cinematics, color grade, audio. 4K · 6 to 8 week window.

The same approach builds a persistent world for any brand, IP, museum, or venue — a living identity that outlasts a single campaign.
Real-time · Audio-reactive · VJ-ready
UE5.6 Full Pipeline MetaHuman Character Live Show Environments 4K · Audio-reactive
AWAKENING
More proofs

CINEMATIC CRAFT.
INSTITUTIONAL REACH.

03 — Cinematic · UE5.6

LOVE ARCHAEOLOGY — THE CORRIDOR OF ERAS

1-minute cinematic trailer built entirely in Unreal Engine 5.6. Custom environments, shaders, VFX, character staging, camera choreography, and final render — all in-house.

Premiered at a major art exhibition in Tarragona. Dark, architectural, mythic. This is our visual bar.
UE5.6 · Full Pipeline Custom VFX Art Exhibition Premiere
Watch trailer →
04 — Event Architecture · Institutional

PRINCE ALBERT II FOUNDATION — OCEAN INNOVATORS PLATFORM

12-month mandate. Full-stack event delivery across Dubai COP28, Monaco Ocean Week, New York Climate Week — concept, narrative, speaker curation, programming, production.

Highlight: we designed and produced an immersive dinner experience in the submarine garage of OceanXplorer — wall projections turning the space into an underwater environment, making guests feel they were dining beneath the ocean. Attended by HSH Prince Albert II.
Event Architecture COP28 · Monaco · NYC Immersive Projection Institutional Grade
What we build

EVERY LAYER
OF THE EXPERIENCE.

IMMERSIVE VENUE & PAVILION LAYERS

Digital twin of any physical space. WebGL, mobile, desktop. Gaussian splat capture. Museums, expos, flagship stores, cultural sites — persistent long after the doors close.

UE5 CINEMATIC PRODUCTION

Full pipeline: environments, characters, VFX, lighting, render. Premiere-ready films for brand launches, art exhibitions, product drops — at AA game studio quality.

LIVE & INTERACTIVE VISUAL SYSTEMS

TouchDesigner real-time environments. Projection mapping. Systems that react to audio, data, or motion — for concerts, retail activations, or interactive installations.

PLAYABLE WORLDS & GAMING

UEFN, Unreal, and Unity builds. Branded game maps, gamified platforms, treasure hunts, digital collectibles — engagement that outlasts a single visit.

AI CHARACTERS & INTELLIGENT GUIDES

Custom AI guides and voice agents trained on your world — pavilions, retail floors, hotlines, cultural sites. They see, hear, and respond in your brand's voice.

IMMERSIVE RETAIL & COMMERCE

3D product catalogs, WebGL storefronts, virtual try-on. A full browser-native shop built to flagship quality — MVP in as little as two weeks.

Quick builds

YOU DON'T NEED A
12-MONTH PROJECT
TO START.

Each of these ships in days to weeks — not quarters.
1–4 WEEKS

REACTIVE VISUAL EXPERIENCE

From a 60-second particle reel to a full immersive real-time environment — driven by live audio, sensor data, or crowd motion. A concert visual system, a retail activation, a data dashboard made physical. Imagination is the limit.

Tech: TouchDesigner · OSC · Real-time render / Projection
2–6 WEEKS

CINEMATIC WORLD FLYTHROUGH

A UE5 flythrough of any space or brand world — atmospherically lit, scored to your story. A pavilion, a retail flagship, a campaign launch, an exhibition. 30–60 seconds. Drops as a pre-launch film or runs as an ambient on-site visual.

Tech: UE5 · Megascans · Luma AI Capture · Cinematic Render
2–4 WEEKS

3D PRODUCT / VENUE SHOWCASE

A browser-native WebGL experience: a 3D product catalog with checkout, or a stylized digital twin of your space that visitors can explore after they leave. Built once, lives forever — shareable, accessible, yours.

Tech: Unity · Web-based · WebGL Commerce · Social Share Layer
Physical immersive experiences

THE HARDWARE
HAS NO CEILING.

Beyond screens and digital layers — we design and build physical immersive installations that transform real spaces into sensory worlds. The brief sets the direction; we build whatever the imagination demands.
Option 01 — Perceptual Transport

IMMERSIVE CABIN / EXPERIENCE BOOTH

A custom-built physical enclosure — elegant, brandable, self-contained — that places a single visitor or small group inside a fully controlled sensory environment. Inside: 360° visuals, spatial audio, haptic feedback, scent if desired. Outside: a sculptural installation that is part of the event aesthetic.

Perfect for festival entrances, brand activations, gallery openings, or VIP zones — a self-contained portal that transports guests into a fully custom universe before they even reach the main experience.

Scalable: single booth → multi-unit installation · fully custom interior
Option 02 — Environmental Transformation

FULL-SPACE PROJECTION MAPPING

Turning architecture into a canvas. Stone walls, vaulted ceilings, colonnades — every surface becomes a moving image reacting to sound, story, or motion. We design the visual language, build the content, and wire the system to your show in real time.

From historic façades to modern venues — the architecture becomes a living extension of the show, shifting light and texture with every beat or story moment.

Proven: Ocean Innovators immersive dinner, OceanXplorer submarine garage
Option 03 — Choose your direction

MINI SPHERE OR AI SCULPTURE

Mini Las Vegas Sphere: a compact, self-contained 360° immersive pod — fully enclosed LED/projection sphere. Guests step inside and are surrounded by a complete world. Scalable from intimate to large-format. The sphere itself is the spectacle.

AI Sculpture: a physical art object — architectural, organic, or abstract — that guests can converse with. Powered by a custom LLM trained on the artist, the venue, or the event's world. It sees, hears, and responds. Art that talks back.

Direction chosen based on brief · both fully buildable

WHAT WOULD YOU
BUILD IF YOU KNEW
IT WAS POSSIBLE?

Every extraordinary experience you've imagined — the pavilion that travels beyond its walls, the story that becomes a living world, the space that remembers every visitor — we can build it. You've never had a partner who could say that before.

The brief doesn't exist yet. That's the point. →
Why P.eye Labs

BUILT DIFFERENT.

01

SOVEREIGNTY

Every system we build is yours. No platform dependency, no monthly ransom. Your world, on your infrastructure, under your control.

02

CRAFT AT SHOWCASE QUALITY

We built for EXPO 2025 Osaka. We built for gallery exhibitions. For events attended by heads of state. Nothing ships unless it holds up on the biggest stage.

03

SPEED THAT RESPECTS YOUR SCHEDULE

Launch dates, opening nights, campaign go-lives — they don't move. We build to them. 40–60% faster than incumbents across a shared art + code pipeline that compresses every phase.

Monaco-born. Built to perform under pressure — live.

LET'S BUILD
YOUR
IMPOSSIBLE
WORLD.

Bring us your next project — a pavilion, a launch, a game, a space. We'll build the world it runs on.

lp@p-eyelabs.com WhatsApp p-eyelabs.com
P.EYE LABS — MONACO
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